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ChaiViz
27.07.2026
The first major CS2 tournament to feature Cache in the map pool since its return to the game made headlines for every reason except the map. XSE Pro League Guangzhou 2026, backed by a $1,000,000 prize pool, launched on July 1 and immediately collapsed under the weight of its own organization failures.
The problems began before the opening match. TYLOO's PCs did not have CS2 installed ahead of their fixture against FaZe, causing the first of many delays. FaZe's frozen requested a desk change after receiving a faulty setup, and was reportedly rushed into the server with almost no warmup time as a result.

What should have been an afternoon broadcast spiralled into the early hours of the morning. Eight matches of best-of-one content across two streams took over twelve hours to complete. The final game of the day, originally scheduled to finish by mid-afternoon local time, concluded past 2 AM in Guangzhou.
Production issues compounded the logistical ones. Remote casters Anders and Vince were not given proper on/off air cues, leading to broadcasts where the pair could be heard openly critiquing the event's organization without realizing they were live. On-site Chinese production and the remote English stream played simultaneously over each other at points, creating an incoherent broadcast for viewers on Kick.

XSE confirmed in their post-group-stage statement that the delay on day two was caused by a power outage. Play resumed, but the goodwill from the opening day apology from XSE's COO Bjoern Wang had already worn thin. Subsequent rounds of the group stage proceeded with fewer interruptions, though the event never fully recovered its reputation.
The most serious allegations against the tournament organisation centred on security. BetBoom IGL Kirill "Magnojez" Rodnov's Steam account was reported stolen after he logged in on a tournament PC in China. Separately, players raised concerns about the presence of malicious software on the venue's machines.

XSE addressed both issues in their statement. The organisation confirmed it had dismissed the lead admin responsible, wiped and reinstalled all affected systems, and replaced a number of PCs in the training room. Whether those steps were sufficient given the severity of what was reported is a question the community has debated at length since.
Reports also circulated that XSE had recruited unpaid volunteers to fill technical and operational roles at a million-dollar event, including positions such as network engineers and assistant referees.
XSE's full statement acknowledged that they were not adequately prepared for the technical failures on day one. They outlined corrective steps across each area of criticism, from PC infrastructure to staffing decisions. The statement was released after the conclusion of the group stage, ahead of playoffs beginning on July 9.

The group stage itself ultimately ran its course, producing eight playoff qualifiers. Despite the chaos, the on-screen CS2 delivered the kind of matchups fans came to see, including TYLOO beating FaZe on home soil on the new signee JBOEN's debut, and Luminosity's return to competitive play coming undone in their opening fixture.

ChaiViz
27.07.2026
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